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The banner saga events
The banner saga events








Using Willpower will allow a character to move further, hit harder, and use their abilities.

  • Willpower is a measure of a character's ability to overcome their normal limits.
  • They can also Rest, restoring some of their Willpower, though Resting can only be done if the character has done nothing else on their turn.
  • Each character has both a movement range and an attack range, and can move, attack, and / or use an ability each turn.
  • the banner saga events

    Whittling down a target's Armor score allows you to inflict more Strength damage.

    the banner saga events

    Armor is a measure of the character's artificial defences, and serves as protection. The lower their Strength, the less damage they will do. Strength is a measure of the character's overall health, and also dictates how hard they can hit.

  • Each character has two stats: Strength (the red number) and Armor (the blue number).
  • If all of your characters are defeated, the battle also ends - though most of the time this does not result in a Game Over.
  • The goal of each battle is to defeat all of the enemies on the field.
  • The game explains itself nicely, so we'll just recap the most salient points regarding combat here: Alette is a good unit, though not quite as good as Rook.ĭuring the first scene of the game your character will get into combat with a group of dredge, along with a few allies. Her ability, Thread the Needle, allows her to hit multiple targets in a line. Alette is strictly a ranged fighter, and needs to be kept out of the fray. His ability, Mark Prey, allows him to trigger any nearby characters into attacking his target at the same time he attacks. Rook is both a melee and a ranged fighter, and is equally good at both roles. If you're starting fresh and have never played the first Banner Saga - which I don't recommend - you'll have two choices for your main character: If you load a game from The Banner Saga you'll get 5 Renown and an achievement right out of the gate, which ain't bad. I'll edit this once I get back to Rook / Alette's group.) If you didn't save the houses you'll get rewards of a sort in chapter twelve.Images used for educational purposes only.īecause The Banner Saga 2 is a direct continuation of the events of The Banner Saga, your first choice in the game is to a) Start a brand new game, based on a previous save game, or b) Choose a main character and start afresh. If you saved the houses you'll immediately gain 181 Clansmen, 120 Supplies, 5 Renown, and. Regardless of which path you take, the end of the battle is the end of the chapter. Beyond that it plays out the same as the other two scenarios when you enter the town, and you need to choose which elements of the town to save. This scenario begins in the same way as going after the horseborn first, though all of the varl except for Iver will be removed from your active party for the first battle. A team of all level-three warriors will have a hard time winning.

    The banner saga events full#

    I don't recommend this unless you're coming in with a large team full of fighters from the first Banner Saga, and if you do take this route, heed Hakon's advice and mix your experienced with your inexperienced fighters. You'll have to fight two battles, using different characters for each. This will give you the option to save combinations of the house, the market, and the great hall. If you choose this you'll have to fight a single battle.

    the banner saga events

    This will give you the option to save the houses, the market, or the great hall. Then you'll wind up in town, which has been ravaged by the enemy horseborn. In the aftermath of this choice you'll get Oddleif and the horseborn back, injured but alive.








    The banner saga events